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gametimer.cpp
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gametimer.cpp
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#include "gametimer.h"
#include <QDebug>
GameTimer::GameTimer(QWidget* parent)
{
game_timer = new QTimer();
game_timer->setInterval(30000);
QVBoxLayout* test_layout = new QVBoxLayout();
text = new QLabel("1:00");
text->setStyleSheet("QLabel {font: 15pt 'Press Start K'; color: darkGreen}");
test_layout->addWidget(text);
setLayout(test_layout);
}
GameTimer::~GameTimer()
{
}
void GameTimer::reset_timer()
{
text->setText("1:00");
text->setStyleSheet("QLabel {font: 15pt 'Press Start K'; color: darkGreen}");
game_timer->start(60000);
}
QTimer *GameTimer::get_timer() const
{
return game_timer;
}
void GameTimer::display_time()
{
remaining_time = game_timer->remainingTime();
text->setText("0:" + QString::number(remaining_time/1000));
if (remaining_time > 10000){
text->setStyleSheet("QLabel {font: 15pt 'Press Start K'; color: darkGreen}");
}
else {
text->setText("0:0" + QString::number(remaining_time/1000));
text->setStyleSheet("QLabel {font: 15pt 'Press Start K'; color: red}");
}
//qDebug() << remaining_time;
}