Stars
Open-source offline translation library written in Python
This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations and directly inside Godot Editor!
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
A vector graphics application for structured SVG editing, available on all major desktop platforms. Currently in late alpha.
A package to build progressive web apps with Go programming language and WebAssembly.
HeightMap terrain for Godot implemented in GDScript
🌎 A completely free and open interplanetary microblogging platform 🚀
A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
实用的开源多功能原神工具箱 🧰 / Multifunctional Open-source Genshin Impact Toolkit 🧰
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
リアルタイムボイスチェンジャー Realtime Voice Changer
Modern UI for Ansible, Terraform, OpenTofu, PowerShell and other DevOps tools.
Free and Open Source Reverse Engineering Platform powered by rizin
The official gpt4free repository | various collection of powerful language models
🚀 gnet is a high-performance, lightweight, non-blocking, event-driven networking framework written in pure Go.
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
A new markup-based typesetting system that is powerful and easy to learn.
💥 A Lodash-style Go library based on Go 1.18+ Generics (map, filter, contains, find...)