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Tuner Data

Read Static Data in unity3d Game Development.

Features:

  1. Excel Import : Support import xls( Excel 2003 ) data .
  2. Binary Format: Support Export Binary(byte). And read it at Runtime.
  3. Generate Model Class: Support Generate Model Class. and get the data object easily.

Example:

1.open a data file.

   TD.TDRoot.Instance.Open(Application.dataPath + "/TD/data/test.byte");

2.Generate Model Class ( .cs file)

   TD.TDRoot.Instance.GenerateStruct("test", Application.dataPath + "/");

3.get the model object.

   TDStruct.test testObj = TDRoot.Instance.getTable("test").GetStruct<TDStruct.test>(210250);