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Commits on Aug 13, 2024
Commits on Aug 9, 2024
Commits on Aug 7, 2024
Commits on Aug 6, 2024
Commits on Aug 3, 2024
Commits on Aug 1, 2024
MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow when used in a multi-select context without any OpenOnXXX flags set. (ocornut#7850)
MultiSelect, TreeNode, Drag and Drop: fixed an issue where carrying a drag and drop payload over an already open tree node would select it. (ocornut#7850)
Commits on Jul 31, 2024
Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (ocornut#7844)
Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (ocornut#7844)
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (ocornut#7844)
Commits on Jul 30, 2024
Commits on Jul 29, 2024
Added SetNextItemStorageID() for tree nodes. (ocornut#7553, ocornut#6990, ocornut#3823, ocornut#1131)
Tables: storing LastFrozenHeight for frozen requests that don't have actual freezing due to zero scrolling. (ocornut#7821, ocornut#5143)
Selectable: added ImGuiSelectableFlags_Highlight flag to highlight items independently from the hovered state. (ocornut#7820)