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Option to preview Dual Mesh before creation? #79

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kevancress opened this issue Aug 20, 2020 · 2 comments
Open

Option to preview Dual Mesh before creation? #79

kevancress opened this issue Aug 20, 2020 · 2 comments

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@kevancress
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Hey Alessandro!

I've been using tissue a lot these last few weeks (and its been fantastic!) on a project where I needed pretty fine control over the dual created from a triangle mesh. To help me visualize things while I was sculpting the triangle mesh, I wrote a little script that draws a preview of what the resulting dual would be for the active object. Here's a little demo:

dual preview

Right now its just a prototype, but if you think there's a good place for a preview function in Tissue then I could clean it up over the weekend and submit it as a pull request?

Let me know,
Cheers,
Kevan

@alessandro-zomparelli
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Hi @kevancress
I love that, it's really cool :-) This actually connects to a series of upgrades that I had in mind for the future, related to the preview of useful information inside Tissue. For instance the rotation of the components.

Please go ahead with that, and let me know what you need for supporting that.
A couple of things to consider are:
. UI design, where to put that option, and how to activate it.
. Is it visible for every object? Or only when a Dual Mesh has been used before on that object?
. What's the relationship between this preview and the Dual Mesh operator?
. Dual Mesh based on the Tessellation have actually a set of options that allows controlling the rotation and the method according to the specific mesh topology (Tri, Quads). Maybe having access to the Tessellation parameters may help to consider them.

I was also planning to add other patterns, in addition to dual mesh. Maybe this could be extended to them as well in the future.

@onerawartist
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@kevancress any updates on the topic ? ^^

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