Skip to content

Latest commit

 

History

History

PlayableCalibrator

Playable Character Calibrator

Moondust Calibrator

It's a Moondust development tool intended for game creators. It allows the user to define a hit (collision) box for each respective frame of a playable character, and also allows developers to calibrate any incorrect positions of the frames in an SMBX64 playable character sprite.

More information on the Moondust Wiki...

Important files

  • CMakeLists.txt - project file for CMake
  • version.h - Version information

Folders

  • _resources - Hardcoded editor resources