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DyncDll.csproj
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DyncDll.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7DBF03DB-7C00-35A7-1DCC-0513983BAC18}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>DyncDll</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169;CS0649;IDE0051</NoWarn>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169;CS0649;IDE0051</NoWarn>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<PropertyGroup>
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
<UnityProjectType>Game:1</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityVersion>2019.1.1f1</UnityVersion>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>copy $(TargetPath) $(ProjectDir)Data
copy $(TargetDir)$(TargetName).pdb $(ProjectDir)Data</PostBuildEvent>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>Library\ScriptAssemblies\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>Hot\Lib\System\mscorlib.dll</HintPath>
</Reference>
<Reference Include="netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>Hot\Lib\System\netstandard.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>Hot\Lib\System\System.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.IO.Compression.FileSystem" />
<Reference Include="System.Net" />
<Reference Include="System.Numerics" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel.Web" />
<Reference Include="System.Transactions" />
<Reference Include="System.Web" />
<Reference Include="System.Windows" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml.Serialization" />
<Reference Include="UnityEngine">
<HintPath>Hot\Lib\UnityEngine\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>Hot\Lib\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>Hot\Lib\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>Hot\Lib\UnityEngine\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Hot\**\*.cs" />
<Compile Include="Assets\hotScripts\**\*.cs" />
</ItemGroup>
</Project>