diff --git a/Nautilus/Assets/PrefabInfo.cs b/Nautilus/Assets/PrefabInfo.cs
index 9562621d..8b05d0a2 100644
--- a/Nautilus/Assets/PrefabInfo.cs
+++ b/Nautilus/Assets/PrefabInfo.cs
@@ -48,7 +48,7 @@ public static PrefabInfo WithTechType(string classId, bool unlockAtStart = false
/// The display name of this Tech Type, can be anything. If null or empty, this will use the language line "{enumName}" instead.
/// The tooltip displayed when hovered in the PDA, can be anything. If null or empty, this will use the language line "Tooltip_{enumName}" instead.
/// The language for this entry. Defaults to English.
- /// Whether this tech type should be unlocked on game start or not. Default to .
+ /// Whether this tech type should be unlocked on game start or not. Defaults to .
/// The assembly that owns the created tech type. The name of this assembly will be shown in the PDA.
/// An instance of the constructed .
public static PrefabInfo WithTechType(string classId, string displayName, string description, string language = "English", bool unlockAtStart = false, Assembly techTypeOwner = null)
@@ -109,4 +109,4 @@ public PrefabInfo WithFileName(string fileName)
{
return this with {PrefabFileName = fileName};
}
-}
\ No newline at end of file
+}