diff --git a/Nautilus/Assets/PrefabInfo.cs b/Nautilus/Assets/PrefabInfo.cs index 9562621d..8b05d0a2 100644 --- a/Nautilus/Assets/PrefabInfo.cs +++ b/Nautilus/Assets/PrefabInfo.cs @@ -48,7 +48,7 @@ public static PrefabInfo WithTechType(string classId, bool unlockAtStart = false /// The display name of this Tech Type, can be anything. If null or empty, this will use the language line "{enumName}" instead. /// The tooltip displayed when hovered in the PDA, can be anything. If null or empty, this will use the language line "Tooltip_{enumName}" instead. /// The language for this entry. Defaults to English. - /// Whether this tech type should be unlocked on game start or not. Default to . + /// Whether this tech type should be unlocked on game start or not. Defaults to . /// The assembly that owns the created tech type. The name of this assembly will be shown in the PDA. /// An instance of the constructed . public static PrefabInfo WithTechType(string classId, string displayName, string description, string language = "English", bool unlockAtStart = false, Assembly techTypeOwner = null) @@ -109,4 +109,4 @@ public PrefabInfo WithFileName(string fileName) { return this with {PrefabFileName = fileName}; } -} \ No newline at end of file +}