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What feature do you want to get added on the base engine?
I've noticed that in the source code of the Mario's Madness mod there's this line:
FlxFlicker.flicker(imgwarb, 0.24, 0.12, false);-- this line is used to make an object blink in and out btw
and that in the engine there's not a way in lua to blink an object without constantly adding and removing/ modifying the alpha value of an object, so I would request a line like this that you can put on lua scripts, working a bit like the haxe variant:
What feature do you want to get added on the base engine?
I've noticed that in the source code of the Mario's Madness mod there's this line:
FlxFlicker.flicker(imgwarb, 0.24, 0.12, false);
-- this line is used to make an object blink in and out btwand that in the engine there's not a way in lua to blink an object without constantly adding and removing/ modifying the alpha value of an object, so I would request a line like this that you can put on lua scripts, working a bit like the haxe variant:
objectFlicker('tag', 'duration', 'interval', 'loop= false-true')
this could also blink objects from lua, PlayState, characters and (maybe) the hud, it's a very situational line, but it could be useful.
To test your sight, and reliability, please select the option of what should NOT be requested.
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