Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Death Screen #5132

Closed
KyleOliverDeveloper opened this issue Feb 16, 2022 · 30 comments
Closed

Death Screen #5132

KyleOliverDeveloper opened this issue Feb 16, 2022 · 30 comments
Labels
bug Something isn't working

Comments

@KyleOliverDeveloper
Copy link

KyleOliverDeveloper commented Feb 16, 2022

Describe your bug here.

My Death animation wont work. Instead of the death screen being normal, it glitches to a bit of the spritesheet's sprites as seen in the image
image
I need help, as if i cant find a way to fix it.

Command Prompt/Terminal logs (if existing)

No response

Are you modding a build from source or with Lua?

Lua

What is your build target?

Windows

Did you edit anything in this build? If so, mention or summarize your changes.

I edited the mod's list, week, week bg assets, bgs, characters, chart, songs.

@KyleOliverDeveloper KyleOliverDeveloper added the bug Something isn't working label Feb 16, 2022
@frantastic24
Copy link

Describe your bug here.

You missed the part where you describe the bug

@KyleOliverDeveloper
Copy link
Author

Describe your bug here.

You missed the part where you describe the bug

the death animations dont work. Thats the bug

@frantastic24
Copy link

You posted a screenshot and that's it, didn't provide info at all
This report is unhelpful

@KyleOliverDeveloper
Copy link
Author

You posted a screenshot and that's it, didn't provide info at all This report is unhelpful

because its the only thing that happened

@frantastic24
Copy link

You have no idea how a bug report works do you

@KyleOliverDeveloper
Copy link
Author

You have no idea how a bug report works do you

i do have an idea of what it is, stop complaining for a mistake i made of not explaining

@KyleOliverDeveloper
Copy link
Author

done, now its explaining

@frantastic24
Copy link

You explained the obvious, which still doesn't help
It looks like the XML is wrong, but since there is still no information here are a few questions:

  • does the sprite display properly in the character editor
  • is this specific to this character/animation
  • have you tried in another engine version

@KyleOliverDeveloper
Copy link
Author

KyleOliverDeveloper commented Feb 16, 2022

You explained the obvious, which still doesn't help It looks like the XML is wrong, but since there is still no information here are a few questions:

  • does the sprite display properly in the character editor
  • is this specific to this character/animation
  • have you tried in another engine version

Yes, the sprites do display properly in the character editor.
Yes it is specific to that character.
No since im too lazy to download things rn.

@frantastic24
Copy link

Do you mind sending me the character files so I can test it out?

@KyleOliverDeveloper
Copy link
Author

Do you mind sending me the character files so I can test it out?

ok
arm

-

{
"animations": [
{
"offsets": [
-216,
21
],
"loop": false,
"fps": 24,
"anim": "singLEFT",
"indices": [],
"name": "ARM DANCE RIGHT"
},
{
"offsets": [
-111,
52
],
"loop": false,
"fps": 24,
"anim": "singRIGHT",
"indices": [],
"name": "ARM DANCE LEFT"
},
{
"offsets": [
-123,
0
],
"loop": false,
"fps": 24,
"anim": "singDOWN",
"indices": [],
"name": "ARM DANCE DOWN"
},
{
"offsets": [
-130,
-17
],
"loop": false,
"anim": "singUP",
"fps": 24,
"name": "ARM DANCE UP",
"indices": []
},
{
"loop": false,
"offsets": [
-134,
-196
],
"anim": "idle",
"fps": 24,
"name": "ARM DANCE IDLE",
"indices": []
},
{
"offsets": [
-96,
-200
],
"loop": false,
"fps": 24,
"anim": "singLEFT-alt",
"indices": [],
"name": "ALT ARM DANCE LEFT"
},
{
"offsets": [
-111,
-198
],
"loop": false,
"fps": 24,
"anim": "singRIGHT-alt",
"indices": [],
"name": "ALT ARM DANCE RIGHT"
},
{
"offsets": [
-123,
-230
],
"loop": false,
"fps": 24,
"anim": "singDOWN-alt",
"indices": [],
"name": "ALT ARM DANCE DOWN"
},
{
"offsets": [
-130,
-165
],
"loop": false,
"fps": 24,
"anim": "singUP-alt",
"indices": [],
"name": "ALT ARM DANCE UP"
},
{
"offsets": [
1664,
120
],
"loop": true,
"fps": 24,
"anim": "deathLoop",
"indices": [],
"name": "DEATH LOOP"
},
{
"offsets": [
-310,
40
],
"indices": [],
"fps": 24,
"anim": "deathConfirm",
"loop": false,
"name": "REVIVE LMFAO"
},
{
"offsets": [
1684,
60
],
"indices": [],
"fps": 24,
"anim": "firstDeath",
"loop": false,
"name": "DIES"
}
],
"no_antialiasing": false,
"image": "characters/arm",
"position": [
-550,
1260
],
"healthicon": "arm",
"flip_x": true,
"healthbar_colors": [
170,
171,
158
],
"camera_position": [
-250,
120
],
"sing_duration": 4,
"scale": 1
}

@KyleOliverDeveloper
Copy link
Author

.XML:

-

@KyleOliverDeveloper
Copy link
Author

nvm i cant send the xml

@frantastic24
Copy link

Change extension to .txt

@KyleOliverDeveloper
Copy link
Author

Change extension to .txt
arm.txt

@frantastic24
Copy link

it's working just fine here, only reset offsets because some death sprites are pushed out of bounds, but nothing outside of that
what version are you using?

Friday.Night.Funkin._.Psych.Engine.2022-02-16.16-33-24.mp4

@KyleOliverDeveloper
Copy link
Author

KyleOliverDeveloper commented Feb 16, 2022

it's working just fine here, only reset offsets because some death sprites are pushed out of bounds, but nothing outside of that what version are you using?

Friday.Night.Funkin._.Psych.Engine.2022-02-16.16-33-24.mp4

The newest version
image

@frantastic24
Copy link

still working fine in 0.5.1, so i'm doubting this is a bug

@KyleOliverDeveloper
Copy link
Author

still working fine in 0.5.1, so i'm doubting this is a bug

me too

@frantastic24
Copy link

just to make sure, are you running any game over scripts? all i used to change bf was:

function onCreate()
	setPropertyFromClass('GameOverSubstate', 'characterName', 'arm')
end

the only other cause i can think of is a pc issue

@KyleOliverDeveloper
Copy link
Author

just to make sure, are you running any game over scripts? all i used to change bf was:

function onCreate()
	setPropertyFromClass('GameOverSubstate', 'characterName', 'arm')
end

the only other cause i can think of is a pc issue

yes i did use a gameover lua script

@KyleOliverDeveloper
Copy link
Author

otherwise the death screen wouldnt load anything related to the character

@BombasticTom
Copy link

try reinstalling psych engine?
but before you do make sure to place your mods somewhere else out of the PsychEngine directory

@KyleOliverDeveloper
Copy link
Author

try reinstalling psych engine? but before you do make sure to place your mods somewhere else out of the PsychEngine directory

nop, doesnt work

@BombasticTom
Copy link

probably a pc issue then.
maybe show the code and tell us where did you place the script that plays the cutscene?

@KyleOliverDeveloper
Copy link
Author

probably a pc issue then. maybe show the code and tell us where did you place the script that plays the cutscene?

Remember when you told me to put the gameover script in mods/characters? so, i put it in there

@BombasticTom
Copy link

ok then it's a pc issue maybe

@KyleOliverDeveloper
Copy link
Author

ok then it's a pc issue maybe

nop, my pc runs every other game over screen

@KyleOliverDeveloper
Copy link
Author

so no it isnt

@frantastic24
Copy link

It renders correctly in my PC so clearly it's not a bug either

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

4 participants