We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
states/TitleState.hx (line 125) states/Title.hx (line 100) flixel/util/FlxTimer.hx (line 230) flixel/util/FlxTimer.hx (line 320) flixel/util/FlxTimer.hx (line 748) flixel/util/FlxTimer.hx (line 680) flixel/util/FlxTimer.hx (line 559) openfl/events/EventDispatcher.hx (line 426) openfl/display/DisplayObject.hx (line 1398)
Uncaught Error: Null Object Reference
Lua
Windows x64
No response
The text was updated successfully, but these errors were encountered:
Bop city: Psych Engine: looks like that adds up
Sorry, something went wrong.
No branches or pull requests
Describe your problem here.
states/TitleState.hx (line 125)
states/Title.hx (line 100)
flixel/util/FlxTimer.hx (line 230)
flixel/util/FlxTimer.hx (line 320)
flixel/util/FlxTimer.hx (line 748)
flixel/util/FlxTimer.hx (line 680)
flixel/util/FlxTimer.hx (line 559)
openfl/events/EventDispatcher.hx (line 426)
openfl/display/DisplayObject.hx (line 1398)
Uncaught Error: Null Object Reference
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
No response
The text was updated successfully, but these errors were encountered: