Move <haxelib name="funkin.vis" if="BASE_GAME_FILES"/> out of <section if="BASE_GAME_FILES">in project.xml, and remove "if="BASE_GAME_FILES"" from funkin.vis's haxelib define | See below for alternative #15526
Labels
enhancement
New feature or request
What feature do you want to get added on the base engine?
This template is the closest to what i think fits this issue.
People keep getting errors about "states/stages/objects/ABotSpeaker.hx" not being able to find funkin.vis, which might be related to how its done in code.
Alternative:
add #if BASE_GAME_FILES to PlayState's switch (curStage) around the weekend 1 stages.
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