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How to check runHaxeCode in lua? #15308

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MaksPRO12667 opened this issue Aug 15, 2024 · 1 comment
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How to check runHaxeCode in lua? #15308

MaksPRO12667 opened this issue Aug 15, 2024 · 1 comment
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@MaksPRO12667
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Describe your problem here.

Can I make it so that when the haxelib code is triggered, local shittext = 1?

Are you modding a build from source or with Lua?

Lua

What is your build target?

Windows x64

Did you edit anything in this build? If so, mention or summarize your changes.

No response

@MaksPRO12667 MaksPRO12667 added the help wanted Extra attention is needed label Aug 15, 2024
@ShadowMario
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Use setVar('shittext', 1) inside the runHaxeCode, then in the lua script you can use getVar('shittext')

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