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On Ghost Tap Just Doesn't Work #15274
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this is just how 0 ghost tapping would work in the base game, without the miss animations and score reduction |
Precisely, and I was also thinking of having it remove some score as well. I like the way base game does it so was trying to recreate that in Psych. Unfortunately... |
You could just force ghostTapping off for that song by running a Not sure why you would want to disable the ghost tapping, tho. |
That wouldn't do what I want it to, because then it would affect accuracy, while I just want the player to get hurt for it. The bug report would still stand anyways 😭 |
Describe your bug here.
The function onGhostTap(key) does litterally nothing. I wanted to make a system to take waway the players HP on a ghost tap, but still with the setting on so it doesn't hurt your accuracy, so I was sad to learn that on ghost tap just nothing. I can't even get it to debug print a message! This should be fixed.
Command Prompt/Terminal logs (if existing)
No response
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Nope, sure didn't.
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