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SWJTU
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Build cross-platform desktop apps with JavaScript, HTML, and CSS
The new Windows Terminal and the original Windows console host, all in the same place!
这是一个用于显示当前网速、CPU及内存利用率的桌面悬浮窗软件,并支持任务栏显示,支持更换皮肤。
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Productive, portable, and performant GPU programming in Python.
A brief computer graphics / rendering course
A framework for building Mobile cross-platform UI
12 Weeks, 24 Lessons, IoT for All!
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
RenderDoc is a stand-alone graphics debugging tool.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
a lighter, faster browser kernel of blink to integrate HTML UI in your app. 一个小巧、轻量的浏览器内核,用来取代wke和libcef
Experimental plugins for Flutter for Desktop
Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
Mesh optimization library that makes meshes smaller and faster to render
Notepad like text editor based on the Scintilla source code. Notepad3 based on code from Notepad2 and MiniPath on code from metapath. Download Notepad3:
The official rendering library for PAG (Portable Animated Graphics) files that renders After Effects animations natively across multiple platforms.
MACE is a deep learning inference framework optimized for mobile heterogeneous computing platforms.
Simple MPL-2.0-licensed C++ geometry processing library.
One stop solution for all Vulkan samples
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Android OpenGL ES 3.0 从入门到精通系统性学习教程