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xrGame compile issue #13
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Scratch that, I added it to ignored dependancies under Linker. Now I get this: |
Where did you get libjpeg.lib? Compiled by yourself or downloaded from somewhere? |
I downloaded it from here since I don't know how to compile it without Visual Studio: http://www.stillhq.com/panda/panda-documentation/000010.html |
Ok, you can take my project here: https://dl.dropboxusercontent.com/u/63973281/dev/xray/jpeg.7z |
That worked, and I finally have all dll's and the exe compiled....and then I run into a new problem: http://imgur.com/jgdOTPP Sorry again for continuing to ask questions, as you can tell I'm new at this. |
That's weird, because BT_* functions are exported from BugTrap.dll, not from xrCore.dll. Make sure you don't use old libraries. |
You just solved it. I forgot to include the new bugtrap dll. Game runs fine now. Time to add my changes :) |
Hopefully this will be the very final compilation issue I bug you with as I compiled every other dll fine.
I get this at the end of trying to compile xrGame.dll:
1> Generating Code...
1> cximage.lib(xmemfile.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
1>LINK : fatal error LNK1104: cannot open file 'LIBC.lib'
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Any thoughts?
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