From 233aa98d3b3179967bc5f3d0c3c092a6279fd4e4 Mon Sep 17 00:00:00 2001 From: Xottab_DUTY Date: Wed, 3 Apr 2019 20:48:47 +0500 Subject: [PATCH] Revert "Workaround "lift" bug" This reverts commit 642dda395cbc5877c950b79dbad6bf2c8783a4aa. --- cs/engine/xrGame/Actor.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/cs/engine/xrGame/Actor.cpp b/cs/engine/xrGame/Actor.cpp index 0be9deafc..8fbc8693b 100644 --- a/cs/engine/xrGame/Actor.cpp +++ b/cs/engine/xrGame/Actor.cpp @@ -858,13 +858,6 @@ float CActor::currentFOV() void CActor::UpdateCL () { - if ((character_physics_support()->movement()->GetVelocityActual() < 0.7f) && (mstate_real&mcJump)) - { - Fvector impulse; - impulse.set(0, 1, 0); - character_physics_support()->movement()->ApplyImpulse(impulse, m_fJumpSpeed); - } - UpdateInventoryOwner (Device.dwTimeDelta); if(m_feel_touch_characters>0)