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settings.hpp
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settings.hpp
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#ifndef COMPONENTS_SETTINGS_H
#define COMPONENTS_SETTINGS_H
#include "categories.hpp"
#include "gyroscopeaxis.hpp"
#include "hrtfmode.hpp"
#include "navmeshrendermode.hpp"
#include "windowmode.hpp"
#include <components/detournavigator/collisionshapetype.hpp>
#include <components/sceneutil/lightingmethod.hpp>
#include <components/sdlutil/vsyncmode.hpp>
#include <components/vfs/pathutil.hpp>
#include <filesystem>
#include <set>
#include <string>
#include <string_view>
#include <vector>
#include <osg/Vec2f>
#include <osg/Vec3f>
#include <MyGUI_Colour.h>
namespace Files
{
struct ConfigurationManager;
}
namespace Settings
{
///
/// \brief Settings management (can change during runtime)
///
class Manager
{
public:
static CategorySettingValueMap mDefaultSettings;
static CategorySettingValueMap mUserSettings;
static CategorySettingVector mChangedSettings;
///< tracks all the settings that were changed since the last apply() call
static void clear();
///< clears all settings and default settings
static std::filesystem::path load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
///< load settings from all active config dirs. Returns the path of the last loaded file.
static void saveUser(const std::filesystem::path& file);
///< save user settings to file
static void resetPendingChanges();
///< resets the list of all pending changes
static void resetPendingChanges(const CategorySettingVector& filter);
///< resets only the pending changes listed in the filter
static CategorySettingVector getPendingChanges();
///< returns the list of changed settings
static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
///< returns the list of changed settings intersecting with the filter
static int getInt(std::string_view setting, std::string_view category);
static std::uint64_t getUInt64(std::string_view setting, std::string_view category);
static std::size_t getSize(std::string_view setting, std::string_view category);
static unsigned getUnsigned(std::string_view setting, std::string_view category);
static unsigned long getUnsignedLong(std::string_view setting, std::string_view category);
static unsigned long long getUnsignedLongLong(std::string_view setting, std::string_view category);
static float getFloat(std::string_view setting, std::string_view category);
static double getDouble(std::string_view setting, std::string_view category);
static const std::string& getString(std::string_view setting, std::string_view category);
static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
static bool getBool(std::string_view setting, std::string_view category);
static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
template <class T>
static T getOrDefault(std::string_view setting, std::string_view category, const T& defaultValue)
{
const auto key = std::make_pair(category, setting);
if (!mUserSettings.contains(key) && !mDefaultSettings.contains(key))
return defaultValue;
return get<T>(setting, category);
}
template <class T>
static T get(std::string_view setting, std::string_view category)
{
recordInit(setting, category);
return getImpl<T>(setting, category);
}
static void setInt(std::string_view setting, std::string_view category, int value);
static void setUInt64(std::string_view setting, std::string_view category, std::uint64_t value);
static void setFloat(std::string_view setting, std::string_view category, float value);
static void setDouble(std::string_view setting, std::string_view category, double value);
static void setString(std::string_view setting, std::string_view category, const std::string& value);
static void setStringArray(
std::string_view setting, std::string_view category, const std::vector<std::string>& value);
static void setBool(std::string_view setting, std::string_view category, bool value);
static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
static void set(std::string_view setting, std::string_view category, int value);
static void set(std::string_view setting, std::string_view category, unsigned value);
static void set(std::string_view setting, std::string_view category, unsigned long value);
static void set(std::string_view setting, std::string_view category, unsigned long long value);
static void set(std::string_view setting, std::string_view category, float value);
static void set(std::string_view setting, std::string_view category, double value);
static void set(std::string_view setting, std::string_view category, const std::string& value);
static void set(std::string_view setting, std::string_view category, bool value);
static void set(std::string_view setting, std::string_view category, const osg::Vec2f& value);
static void set(std::string_view setting, std::string_view category, const osg::Vec3f& value);
static void set(std::string_view setting, std::string_view category, DetourNavigator::CollisionShapeType value);
static void set(std::string_view setting, std::string_view category, const std::vector<std::string>& value);
static void set(std::string_view setting, std::string_view category, const MyGUI::Colour& value);
static void set(std::string_view setting, std::string_view category, SceneUtil::LightingMethod value);
static void set(std::string_view setting, std::string_view category, HrtfMode value);
static void set(std::string_view setting, std::string_view category, WindowMode value);
static void set(std::string_view setting, std::string_view category, SDLUtil::VSyncMode value);
private:
static std::set<std::pair<std::string_view, std::string_view>> sInitialized;
template <class T>
static T getImpl(std::string_view setting, std::string_view category) = delete;
static void recordInit(std::string_view setting, std::string_view category);
};
template <>
inline int Manager::getImpl<int>(std::string_view setting, std::string_view category)
{
return getInt(setting, category);
}
template <>
inline unsigned Manager::getImpl<unsigned>(std::string_view setting, std::string_view category)
{
return getUnsigned(setting, category);
}
template <>
inline unsigned long Manager::getImpl<unsigned long>(std::string_view setting, std::string_view category)
{
return getUnsignedLong(setting, category);
}
template <>
inline unsigned long long Manager::getImpl<unsigned long long>(std::string_view setting, std::string_view category)
{
return getUnsignedLongLong(setting, category);
}
template <>
inline float Manager::getImpl<float>(std::string_view setting, std::string_view category)
{
return getFloat(setting, category);
}
template <>
inline double Manager::getImpl<double>(std::string_view setting, std::string_view category)
{
return getDouble(setting, category);
}
template <>
inline std::string Manager::getImpl<std::string>(std::string_view setting, std::string_view category)
{
return getString(setting, category);
}
template <>
inline bool Manager::getImpl<bool>(std::string_view setting, std::string_view category)
{
return getBool(setting, category);
}
template <>
inline osg::Vec2f Manager::getImpl<osg::Vec2f>(std::string_view setting, std::string_view category)
{
return getVector2(setting, category);
}
template <>
inline osg::Vec3f Manager::getImpl<osg::Vec3f>(std::string_view setting, std::string_view category)
{
return getVector3(setting, category);
}
template <>
inline DetourNavigator::CollisionShapeType Manager::getImpl<DetourNavigator::CollisionShapeType>(
std::string_view setting, std::string_view category)
{
return DetourNavigator::toCollisionShapeType(getInt(setting, category));
}
template <>
inline std::vector<std::string> Manager::getImpl<std::vector<std::string>>(
std::string_view setting, std::string_view category)
{
return getStringArray(setting, category);
}
template <>
inline MyGUI::Colour Manager::getImpl<MyGUI::Colour>(std::string_view setting, std::string_view category)
{
return MyGUI::Colour::parse(getString(setting, category));
}
GyroscopeAxis parseGyroscopeAxis(std::string_view value);
template <>
inline GyroscopeAxis Manager::getImpl<GyroscopeAxis>(std::string_view setting, std::string_view category)
{
return parseGyroscopeAxis(getString(setting, category));
}
NavMeshRenderMode parseNavMeshRenderMode(std::string_view value);
template <>
inline NavMeshRenderMode Manager::getImpl<NavMeshRenderMode>(std::string_view setting, std::string_view category)
{
return parseNavMeshRenderMode(getString(setting, category));
}
SceneUtil::LightingMethod parseLightingMethod(std::string_view value);
template <>
inline SceneUtil::LightingMethod Manager::getImpl<SceneUtil::LightingMethod>(
std::string_view setting, std::string_view category)
{
return parseLightingMethod(getString(setting, category));
}
template <>
inline HrtfMode Manager::getImpl<HrtfMode>(std::string_view setting, std::string_view category)
{
const int value = getInt(setting, category);
if (value < 0)
return HrtfMode::Auto;
if (value > 0)
return HrtfMode::Enable;
return HrtfMode::Disable;
}
template <>
inline WindowMode Manager::getImpl<WindowMode>(std::string_view setting, std::string_view category)
{
const int value = getInt(setting, category);
if (value < 0 || 2 < value)
return WindowMode::Fullscreen;
return static_cast<WindowMode>(value);
}
template <>
inline SDLUtil::VSyncMode Manager::getImpl<SDLUtil::VSyncMode>(std::string_view setting, std::string_view category)
{
const int value = getInt(setting, category);
if (value < 0 || 2 < value)
return SDLUtil::VSyncMode::Disabled;
return static_cast<SDLUtil::VSyncMode>(value);
}
template <>
inline VFS::Path::Normalized Manager::getImpl<VFS::Path::Normalized>(
std::string_view setting, std::string_view category)
{
return VFS::Path::Normalized(getString(setting, category));
}
}
#endif // COMPONENTS_SETTINGS_H