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-- this is a GameObjectDatalocals_Instance=p_WorldPartData.objects[l_Index]
ifs_Instance.typeInfo.name=="ReferenceObjectData" then-- here I change it to a ReferenceObjectData---@typeReferenceObjectDatas_Instance=ReferenceObjectData(s_Instance)
-- here it behaves like a GameObjectData again, which is wronglocals_Blueprint=s_Instance.blueprintend
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The text was updated successfully, but these errors were encountered: