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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="UTF-8">
<title>TES3MP</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" type="text/css" href="stylesheets/normalize.css" media="screen">
<link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css'>
<link rel="stylesheet" type="text/css" href="stylesheets/stylesheet.css" media="screen">
<link rel="stylesheet" type="text/css" href="stylesheets/github-light.css" media="screen">
<link rel="stylesheet" type="text/css" href="//cdnjs.cloudflare.com/ajax/libs/dygraph/2.0.0/dygraph.css" media="all" />
<script src="//cdnjs.cloudflare.com/ajax/libs/dygraph/2.0.0/dygraph.js"></script>
</head>
<body>
<section class="page-header">
<h1 class="project-name">TES3MP</h1>
<h2 class="project-tagline"></h2>
</section>
<section class="main-content">
<h1>
<a id="tes3mp" class="anchor" href="#tes3mp" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a><a href="https://github.com/TES3MP/openmw-tes3mp">TES3MP</a>
</h1>
<p>Copyright (c) 2008-2015, OpenMW Team</p>
<p>Copyright (c) 2016-2020, David Cernat & Stanislav Zhukov</p>
<p><a href="https://travis-ci.org/TES3MP/openmw-tes3mp"><img src="https://travis-ci.org/TES3MP/openmw-tes3mp.svg?branch=0.7.0" alt="Build Status"></a></p>
<p>TES3MP is a project adding multiplayer functionality to <a href="https://github.com/OpenMW/openmw">OpenMW</a>, a free and open source engine recreation of the popular Bethesda Softworks game "The Elder Scrolls III: Morrowind".</p>
<ul>
<li>TES3MP version: 0.7-alpha</li>
<li>OpenMW version: 0.44.0</li>
<li>License: GPLv3 (see docs/license/GPL3.txt for more information)</li>
</ul>
<p>Font Licenses:</p>
<ul>
<li>DejaVuLGCSansMono.ttf: custom (see docs/license/DejaVu Font License.txt for more information)</li>
</ul>
<h2>
<a id="project-status" class="anchor" href="#project-status" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Project status</h2>
<p><a href="https://github.com/TES3MP/openmw-tes3mp/blob/master/tes3mp-changelog.md">Version changelog</a></p>
<p>As of version 0.7.0, TES3MP is fully playable, providing very extensive player, NPC, world and quest synchronization, as well as state saving and loading, all of which are highly customizable via <a href="https://github.com/TES3MP/CoreScripts">serverside Lua scripts</a>.</p>
<p>
Remaining gameplay problems mostly relate to AI and the synchronization of clientside script variables.
</p>
<h2>
<a id="donations" class="anchor" href="#donations" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Donations</h2>
<p>You can benefit the project by donating on Patreon to our two developers, <a href="https://www.patreon.com/davidcernat">David Cernat</a> and <a href="https://www.patreon.com/Koncord">Koncord</a>, as well as by supporting <a href="https://openmw.org">OpenMW</a>.</p>
<h2>
<a id="contributing" class="anchor" href="#contributing" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Contributing</h2>
<p>Helping us with documentation, bug hunting and video showcases is always greatly appreciated.</p>
<p>For code contributions, it's best to start out with modestly sized fixes and features and work your way up. There are so many different possible implementations of more major features – many of which would cause undesirable code or vision conflicts with OpenMW – that those should be talked over in advance with the existing developers before effort is spent on them.</p>
<p>Feel free to contact the <a href="https://github.com/TES3MP/openmw-tes3mp/blob/master/tes3mp-credits.md">team members</a> for any questions you might have.
<h2>
<a id="getting-started" class="anchor" href="#getting-started" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Getting started</h2>
<ul>
<li><a href="https://github.com/TES3MP/openmw-tes3mp/wiki/Quickstart-guide">Quickstart guide</a></li>
<li><a href="https://steamcommunity.com/groups/mwmulti">Steam group</a> and its <a href="http://steamcommunity.com/groups/mwmulti/discussions/1/353916184342480541/">detailed FAQ</a></li>
<li><a href="https://forum.openmw.org/viewforum.php?f=44">TES3MP section on OpenMW forums</a></li>
<li><a href="https://discord.gg/ECJk293">Discord server</a></li>
<li><a href="https://www.reddit.com/r/tes3mp">Subreddit</a></li>
<li><a href="https://github.com/TES3MP/openmw-tes3mp/issues">Known issues and bug reports</a></li>
</ul>
<h2>
<a id="stats" class="anchor" href="#stats" aria-hidden="true"><span aria-hidden="true" class="octicon octicon-link"></span></a>Server Stats</h2>
<table><tr>
<td style="border:none"><div id="graphdiv3" style="width:680px; height:180px;"></div></td>
<td style="border:none"><div id="graphlabeldiv" style="font-size:0.8em;"></div></td>
</tr></table>
<footer class="site-footer">
<span class="site-footer-credits">This page was generated by <a href="https://pages.github.com">GitHub Pages</a> using the <a href="https://github.com/jasonlong/cayman-theme">Cayman theme</a> by <a href="https://twitter.com/jasonlong">Jason Long</a>.</span>
</footer>
</section>
</body>
<script type="text/javascript">
var current_unix_time = (new Date).getTime();
var date_window_min = current_unix_time-1209600000 //Current UTC time minus two weeks
var date_window_max = current_unix_time+3600000 //Current UTC time plus one hour for padding
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