Sonic '06 Toolkit is a C# application developed to help make modding easier for SONIC THE HEDGEHOG (2006)
See the releases page, it doesn't get any simpler than that.
Sure! Use Git to clone the repository to your drive and use Visual Studio to compile it (this project was developed and built with Visual Studio 2019).
Yes, see the Prerequisites section at the bottom of this document.
Refer to the wiki for more in-depth information.
- Currently based off Skyth's SonicAudioLib library for extracting CSB files and Alex Barney's VGAudio library.
- Currently based off g0ldenlink, xose and Shadow LAG's ARC unpacker/repacker.
- Currently based off ATRAC3plus TOOL, developed by SONY Computer Entertainment Inc.
- Currently based off DarioSamo's S06Collision class. Updated by Radfordhound to support little-endian BINA.
- Currently based off Microsoft DirectX 12 and some internal work for previewing textures.
- Currently based off Shadow LAG's Java-based Lua decompiler.
- Currently based off GerbilSoft's mst06 tool.
- Currently based off Radfordhound's HedgeLib S06SetData class.
- Currently based off Swizzy's XISOExtractorGUI code.
- Currently based off Microsoft's xmaencode2008 tool and a patcher developed for Sonic '06 Toolkit to play the XMAs in-game.
- Currently based off Skyth and DaríoSamo's XNO converter.
- Help wanted! We currently don't have a way to decompile XNCP files. These files potentially contain information and/or values for menu placement, colour and whatnot.
- Currently requires the x86 variant of Microsoft Visual C++ 2010 to work.
- Currently requires Python to work.
- Currently requires the latest version of Java to work.