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Initial preset on material creation is "Custom" #315

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Dragorn421 opened this issue Feb 28, 2024 · 0 comments · Fixed by #322
Closed

Initial preset on material creation is "Custom" #315

Dragorn421 opened this issue Feb 28, 2024 · 0 comments · Fixed by #322
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@Dragorn421
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Using OoT here, probably same for others
Blender 4.0.2 (which is most likely unrelated)

When creating a material, the preset shown is "Custom" instead of "OoT Shaded Solid", which was the value up until now

Fresh blend, fresh object and just freshly created material:

image

Though the preset shown is "Custom" it does seem the material is set up like "OoT Shaded Solid"

Bug introduced by #201 based on intuition and then testing before/after:

$ git checkout 3d6f73097482b9db460f4cb7737d7624a7bf6362^
HEAD is now at 4f621f4 Fixed large uv wrapping (#249)
# -> new materials are "OoT Shaded Solid"

$ git checkout 3d6f73097482b9db460f4cb7737d7624a7bf6362
HEAD is now at 3d6f730 Merge pull request #271 from sauraen/ShowFogFix
# -> new materials are "Custom"
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